![]() ![]() Mickey's 16-Bit Parade 1992 – 1995 Remember how I just said that Mickey never appeared in another Capcom project on the NES? That was true – because Capcom's next Mickey projects were on the SNES. ![]() Mickey Mouse's earliest adventures might not be well remembered, but they were the very first steps the character took into the gaming industry – and it's interesting that the Game & Watch games were developed and published by Nintendo itself, a company whose own main mascot would go on to grow in popularity to the point that he'd be named "the Mickey Mouse of video games." Mario's notoriety, of course, didn't really get going until the release of the 8-bit NES – and there, too, is where Mickey made his next mark. The egg-catching first Mickey Mouse game made an encore appearance as a "Panorama" Series Game & Watch product, an enhanced form factor with a larger display and reflective mirror that was meant to provide a better viewing experience. Finally, Mickey Mouse's Nintendo-developed Game & Watch adventures came to an end in 1984 with a third release – but it was really just an upgrade for the 1981 original. It was an adaptation of Mickey's role from Fantasia, and tasked him with keeping a tower from flooding while clad in his signature blue hat and red robe from that famous film – which actually didn't look that bad in the restrictive visual style of the Atari. Mickey made a brief detour away from the early '80s Nintendo handheld scene to make his first ever home console appearance, appearing in Sorcerer's Apprentice for the Atari 2600 in 1983. (And it was actually released a second time with a more generic wolf character in his place, and was then simply called "Egg." That version, in turn, made an encore appearance in 1999's Game & Watch Gallery 3 for the Game Boy Color, and swapped in Yoshi catching tumbling cookies instead.) So Mickey Mouse's very first video game was a bit out of character for him, in that it was a game design that didn't really take advantage of his character at all. If you didn't get Mickey into position in time, the eggs would roll down ramps (placed inconveniently directly beneath the hens' rear ends) and then smash into pieces on the ground below. For whatever reason, Mickey became a hen-keeping farmer armed with a basket, and it was up to you to maneuver him back and forth across the screen to two different chicken coops, where a total of four different chickens sat and constantly laid an endless amount of eggs. His first game, simply called Mickey Mouse, tasked the round-eared rodent with catching eggs. ![]()
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